currently it's 100mb for APK, which leaves us at around ~70MB for stuff. if you make a game that has > 70MB you can't put it on googleplay. is there a way to use expansion files for adding more content? i'm guessing packing images and sounds should be just fine, and leaving runtimes and data in the first 70mb.
any ways how to do it?
i've found a few blog posts but they are for apps, not for game engines.
https://iphonedevlog.wordpress.com/2014 ... a-project/
https://groups.google.com/forum/embed/# ... NTRDZHN5Cw
could it be made through plugin?