Event to change player

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Very simple code without excess options (15 events for server and 11 events for client)
  • help please

    I want to do an event that can change from one player to another.

    For example, I have a soldier and when you find a tank to take it and can use the tank as a player.

    I give all the positive points to help me.   <img src="smileys/smiley32.gif" border="0" align="middle" /> <img src="smileys/smiley2.gif" border="0" align="middle" />

  • what happened? no comment <img src="smileys/smiley24.gif" border="0" align="middle" /> <img src="smileys/smiley19.gif" border="0" align="middle" /> forever alone!!! <img src="smileys/smiley19.gif" border="0" align="middle" />

  • I'm from Colombia, South America

    I speak only Spanish

    Spanish tutorials are few and some complicated

    but I can translate feedback and guide me.

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  • Unfortunately you're in the open topic section.

    Are you looking to do this in Construct Classic or Construct 2?

  • Unfortunately you're in the open topic section.

    Are you looking to do this in Construct Classic or Construct 2?

    Construc 2

  • A simple way would be to set the controls for each player character and then use a boolean flag to assign player control, either through a collision or keypress. If the variable was set to true the man sprite would respond, if false the tank would.

    You'd have to play around to get things like cameras working but I think this should work in principle.

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