I got this message after I had to import separate music file for m4a and ogg format. The files are there but construct 2(C2) is not recognising them.
I had purchased audio effect files that where formated in ogg and using audacity i resaved them as wave file to import to C2. C2 could covert the new created wave files into ogg formats, so I imported separate m4a and ogg files.
I believe that this is the cause of the issue.
Do anyone have any advise on how to covert ogg audio into wave files that c2 will import and successfully covert them to m4a and ogg formats?