So, lately I've played Kamidori Alchemy Meister (now that there is a translation patch) - and I was quite impressed by the way it was done. There is a staggering amount of plots, each of them could hold its own as an independent novel pretty well.
The plot is not the reason I'm writing, however. The game feels very well done, gameplay incredibly polished - and the best part is that it all seems quite doable in Construct 2.
Basically, it is a visual novel with SRPG elements. Scenes, battles, crafting (alchemy) and so on. There's so much content the first playthrough is merely a tip of an iceberg - and it all seems relatively simple to accomplish.
Since I am more of a writer than developer, I've written quite a bit already, I feel drawn to such a game engine. And so I feel inspired to create a similar system in Construct 2.
So over the next few months I'll be mulling over an implementation of a VN/SRPG engine. I already know it'll be challenging, but hey, it'll be fun!
What about you, does anyone else get inspired by games they've played? Share your experiences!