I expect the player to be able to touch a sprite, drag and release to determine the direction and force to launch the sprite. So the further away I drag the greater the force in the direction of the touch end.
However, I find that the force seems to be inconsistent to if I drag left and release compared to when I drag right and release.
I have attached the capx so you friendly people can help my find out what I've missed.
My thoughts at the moment at potential problems are maybe different co-ordinate systems or taking touch co-ordinates incorrectly or at the wrong time? Thoughts?