Small question - how (if possible) to disable collision checks in Text object instances.
There is no such option in Text object properties (while in Sprite object, for example, there is) neither in Text object actions, however in debugg mode when you select any text instance there is clealy stated [collision=enabled] and collision check numbers (100+/tick) were proving that?
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Collision checks are only performed if you have any events like "is overlapping" or "on collision" with this object. Or if you are using behaviors that rely on collision detection (solid, bullet etc.)
Try putting several text objects on the layout and run it in debug mode, you'll see that they are generating 0 collision checks.