Just to continue the trend of making life easier;
For the "DestroyOutsideLayout" behavior;
Add a parameter that can be checked call "After Show" giving you the ability to start an object off-screen but can automatically be destroyed on exit.
For the "Wrap" behavior;
Add the trigger "On Wrap" giving people the option to perform actions when an object wraps.
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a workaround Kyatric gave me is to add some conditions:
for a 480px window:
if Sprite.X > 530 = destroy