how do I when the player press 5 times on an object he destroy?
Make an instance variable on the Enemy called "Destroy" or something and when the player taps or touches the Enemy then 1 is added to the Destroy Variable. Once the Destroy variable is 5, then the enemy will be destroyed.
I could do, but I wish it every tight in item he jumps up 5 time and destroy it, I'm hard to do you can help me?
Can you please provide a Capx of your problem?
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I want that when the player hit the bomb she skip, so the pump jump 5 times that destroys.
I do not know WHAT I doing wrong.
dropbox.com/s/1d8luawkkrbyk9e/teste.capx?dl=0
jansen rosa In future I recommend posting this in the "How Do I?" section of the forums.
There you will get even more help and examples on how to make games with C2.
I want that when the player hit the bomb she skip, so the pump jump 5 times that destroys. I do not know WHAT I doing wrong.
If I understood you correctly, the only thing you need to change is not setting the "Morte" variable to 0, but substracting 1 from it. Here's a picture.
I did, but now I can not make the bomb speak when touched,
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What are you tring to achieve by using that event? And btw, are you using Google Translate?
I'm using google translator.
how do I add jump to an object.
each time the object is touched want him to jump, but in any direction.
I set up a basic system for you, hope this will be useful:
https://dl.dropboxusercontent.com/u/166 ... teste.capx