Creating a tamagotchi game

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  • Hi guys,

    Does anyone know if it is possible to create a tamagotchi like game? Thanks.

  • Yes, it is possible. You could use webstorage to store the state and time of last access, and when you open it you could see how much time has elapsed and cause things to happen as if it was running the whole time.

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  • Thanks R0J0hound, I'm glad to hear this, if anyone else additional suggestions/resources on how to go about executing this I would appreciate it (I am a newbie to Construct).

  • Start with looking at the beginners tutorials and the manual to learn how Construct2 works.

    Then define what is it your game is precisely to do

    Then do it.

    It is too vague of a question to answer anything else I'm afraid.

    You have to precisely define the steps/mechanics you need/want. We can then help on how to technically do those.

  • It would be interesting to see how this goes!

    With webstorage though, what happens if you're offline? I'm probably being silly but because it is called 'Web' storage it makes me curious.

  • Sulli: That's not really relevant to this thread.

    Be sure to check the webstorage manual entry. You can see the datas are stored locally. You can still have access to those datas, they are stored on the client's computer.

  • I am making on Tama pet ;) It is called DevilHound pet :P

  • Ok thanks guys, I'll look into it more and will be back shortly.

  • i was building one simple and trying to see if it work on forum signatures, like a mini tamagotchi interactive badge or something but i got lazy thinking how i could handle differents ID's for each unique player monster and dont even kno if the forum accept this kinda thing...

    anyway its very possible to make a tamagotchi and is easy if you want to make one simple like the classic

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