I have a sprite in my project that is very large. If there is only one on the layout, I can create a second one in-game perfectly fine. But if there's more than one on the layout, suddenly the Create Object function refuses to create more even if I destroy all of them. If I want to create a smaller object however, it works.
Is this a bug or a general limitation in Construct 2? I'm using the free version.
EDIT: Hold the phone. I spontaneously fixed it. Apparently the problem was the fact that the additional copies (but not the original) on the layout were set to be invisible at the start of the game (so they wouldn't be seen). I guess somehow this must've confused Construct and perhaps caused all the newly created ones to be invisible too.