create object from family by pointing the specific Image

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A collection of various zombie characters sprites for creating a 2D platformer or sidescroller game
  • I have a family of different tiles each tile represent group of alphabets for e.g.

    Image1 A,B,C,D is one image with 4 different sprite frames

    Image2 E,F,G,H is another image with 4 different sprite frames

    i have put them in one Family and its name is AlphabetFamily

    Now i want to create the object based of this AlphabetFamily but i also want to choose what image to be create and set its instance variable. When i create object it randomly selects sometime image1 or image2 when i use Create Object AlphabetFamily. But i just want to control this myself so i can create object with FAMILY name but point to the image i want to be refer. Right now i could not find any solution and due to it i have to create Object Image1 explicitly which is difficult since it has so many variables to be set...but this can be solved if there is any action like

    Create AlphabetFamily object

    AlphabetFamily must be image of Image1

    AlphabetFamily.variable1 =2

    AlphabetFamily.variable2 =3


    is there is something that can help me like above ??

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