Hello. I was thinking about getting into Construct but I wanted to know some things. I was originally planning on using Construct Classic, so I can bigger projects and not be limited by HTML5. Because from what I understand, C2 is HTML5 so even if you make an actual .exe game, it'll still have the limitations of a browser game. Or something like that.
But at the same time, people say it has a lot more features and is constantly updated which is cool. Being able to port seems pretty neat too. But for some game ideas I had, I'm not sure if they would work or not. Or rather, I'm not sure if C2 could handle them. (I don't know a whole lot about HTML5 so I don't know what it's capable of)
1. Can a full, legit arcade sidescroller type game be made with it? You know, something like Metal Slug or Streets of Rage or whatever. With lots of visuals, animations/effects, moves, etc.
2. Can room-based online games be made? You would join a room with a few other players, then start a game. It would be a sort of mini-game type of game. Google Poptag. Could I make an online minigame type thing of that level? With those graphics, animations, etc. complete with chatting, shops to buy purchase items with points, etc.?
Assuming the answer to either of these is yes, would they work on cheap/low laptops too? For example my laptop has an integrated graphics so there isn't much it can do. Would they be playable? (Poptag was perfectly playable when I used to play it, but it wasn't made in HTML5 so I don't know).
The reason I'm asking is mainly because I don't know if I should use CC or C2. I know integrated graphics could handle games on CC but that's because it isn't HTML5. And I don't even know if CC could make online games.
Edit: One other thing. What about bigger and more action-oriented room-based online games? Such as, a team-based capture-the-flag type game taking place on a fairly big map? Is it possible to make, and would it work on integrated graphics? It would also be 2D of course.