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I have a problem with my Construct 2 game in CocoonJS
I drop it in the CocoonJS folder in iTunes
But, when I try to run it I get a black screen and a fps counter, then it just close.
I uploaded the cocoonjs project to dropbox
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Physics game? If so, try changing the physics mode in the cocoon plugin to standard Web.
This question has been asked and answered at least half a dozen times in the last few months alone.
I believe the exporter will be updated soon. Few weeks?
Noup, I think that the problem is the quantity of sprites and objects, however it would be great if Ludei say which should be the limit of the project or the CocoonJs app should display an error instead of black screen and crash.
Want me to have a look at the capx?