construct 2 259 No Audio

  • Can someone please tell me where to go back and get an earlier build, I cannot seem to get any audio to play. I tried downloaded content and my own files none will play. I think it would be easier to just step back to an earlier version and go from there. The system is win7/64, I know my files are correct if the downloaded audio from Scirra doesn't play either. All my other little projects were always ran on my 32 bit system and I never had any problems, this 64 bit system is only up now for about a week trying to improve my speed, I have no issues with any sound other than construct 2 not playing.

    Thanks in advance

  • What folder did you put the audio files in?

    Audio not playing from the 'Music' folder has been a problem several years ago. Probably still not addressed to this day. I put all my audio files in the 'Sounds' folder now

  • What folder did you put the audio files in?

    Audio not playing from the 'Music' folder has been a problem several years ago. Probably still not addressed to this day. I put all my audio files in the 'Sounds' folder now

    I have them in the sound folder not music, this is something new since I have had no trouble now for three years getting sound to work properly. At this point all I have is a tank muzzle firing, just one file. I use audacity to convert and export my sound so I know the formats are right. I looked at debug and it shows the sound file firing as it should but I get nothing from any of my three browsers at all. I have blocked my anti virus from construct 2 and turned off my ad block and even turned off my IDM download manager. Just nothing is working, also I did try to go back to the last version 257 and no love there. I was on construct 3 so I said what to heck tried using that and still no sound. I am using the same sound system and card that I was using the very first time I even tried construct 2 and never had a problem like this. I think I will drop down to the 32 system and use the capx and see if it runs on that system, I am pretty sure I have the latest version installed

    thanks

  • OK, I'm beginning to find the answer here, I went to my other system which is the 32 bit install of win7, I just updated my construct 2 there with the 259 and loaded the project and it works fine. This is the same computer just using two separate win 7 installs on two drives one 32 and the other 64. Now all I have to do is figure out why that 64 bit system is not allowing the audio file to play in game or preview. Only difference in my two systems is I have avast anti on the 64 and malwarebytes on this 32 system. I have UAC off on both systems and no other users but myself. I should be able to find the issue

    ;0)

  • I have not found the fix for audio using the latest chrome or firefox browsers in preview, I tried everything I know of and still I get no audio in preview. As I already stated at the beginning of this post I do get audio using my win 7 32 install and construct and said browsers. Today I finally got tired of trying to fix it and installed EDGE "Brave" browser and the audio works. So obviously the answer is a problem in both chrome and firefox. I cannot find any information on the two that would tell why the audio is now broken for construct 2 previewing. Can anyone shed some light on where the problem is with these two browsers that are supposed to work with construct 2 as far as audio playback.

    Thanks

  • Chome updated so that audio cannot play without a click or tap first. This broke audio in c2 games as well as html5 games everywhere. About 5 versions ago c2 included a fix, but a tap or click is still needed.

    Maybe Firefox followed suit with chrome. Idk.

    In short you need the latest c2 to for audio to work in the latest chrome. The game still need a tap or click first though.

    Audio will work as before if you use older versions of c2 before the fix with older versions of chrome before the change.

    At least that’s my understanding.

  • Chome updated so that audio cannot play without a click or tap first. This broke audio in c2 games as well as html5 games everywhere. About 5 versions ago c2 included a fix, but a tap or click is still needed.

    Maybe Firefox followed suit with chrome. Idk.

    In short you need the latest c2 to for audio to work in the latest chrome. The game still need a tap or click first though.

    Audio will work as before if you use older versions of c2 before the fix with older versions of chrome before the change.

    At least that’s my understanding.

    Yes I read that also, however it don't work tapping a key or even the f5 trick. I tell you what is strange, I installed the latest EDGE browser on win7 64 and the audio ran fine. Now after that I brought back over from my 32 system the very same construct 2 save for what I was working with, this time using that save I get this strange error box that says unless I'm running win 10 I cannot run preview of construct 2 using the EDGE browser, how strange can that be, it works fine on the saves I made on this 64 system but not on that 32 save ... so at this point I'm going to just fold my hands and say to heck with it all. There is something not right in firefox or chrome still, until there is a fix there is nothing I can do but maybe go back to the 32 system and work with that which still works. Scratch that, I almost forgot to mention that after uninstalling EDGE I went back and tried the preview again and I did have sound afterwards. It is really confusing to have so many things taking place without any actual facts, I guess it has to be the chrome and firefox that still remains buggered.

    Thanks

  • Works fine on my Desktop, Laptop, Samsung S9, I don't have any problem. Try updating your drivers

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Have you by any chance messed with audio codecs on that PC?

    Also you can press F12 in Chrome/NWjs to open the developer tools and check for any errors, would help you find the solution for sure.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)