I discovered that I could copy and paste code from one project to another, so long as all objects referenced by that code existed within the receiving project. Theoretically this means that for my game, which uses component minigames, my friends and I can develop minigames in their own .capx files and just copy paste them when they're ready.
Are there any obvious oversights I'm making right now? Am I missing a big reason why I shouldn't do this?
Is there a more efficient way to handle collaboration in scirra?
What's you're favorite kind of cake?
Thanks for taking the time to help me out. I really appreciate it.