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In the manual under the Clear Background option it says that if you set Construct 2 to skip both background redraws any areas of the screen that are not covered by objects will be glitchy or full of garbage pixel data.
I know that this is a strange request but I would like to see an example of this in action as I cannot produce this effect.
Thank you for any help.
Does a white (or black screen) qualify as "garbage pixel data"?
No, I do not think so.
I think that the correct result would be trails left behind any sprites that have moved as they are not being cleared.
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They may have fixed that in recent versions, kind of like their almost-not-quite fix for global sprites. The global sprites remain now, but get shuffled around on the layers.
I don't know, I've never seen the effect you are seeking.
It was browser-specific last I messed with it. Either IE showed a clear background and Chrome showed trails or vice versa. I think nw will show trails.
Interesting, I will have to try it out in a few different browsers.
Thanks for the help.