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In the manual under the Clear Background option it says that if you set Construct 2 to skip both background redraws any areas of the screen that are not covered by objects will be glitchy or full of garbage pixel data.
I know that this is a strange request but I would like to see an example of this in action as I cannot produce this effect.
Thank you for any help.
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Does a white (or black screen) qualify as "garbage pixel data"?
No, I do not think so.
I think that the correct result would be trails left behind any sprites that have moved as they are not being cleared.
They may have fixed that in recent versions, kind of like their almost-not-quite fix for global sprites. The global sprites remain now, but get shuffled around on the layers.
I don't know, I've never seen the effect you are seeking.
It was browser-specific last I messed with it. Either IE showed a clear background and Chrome showed trails or vice versa. I think nw will show trails.
Interesting, I will have to try it out in a few different browsers.
Thanks for the help.