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I don't know how sprite resolution works.
what can I do to maximize the quality of graphics without lost performance ?
what is the best resolution to use?
for exemple, I want a good quality of graphic even if I zoom on sprite.
Choose an image that is 1.3-1.5 times the size of what it will be in the game.
Any more than 2x and it will start to pixelize when shrinked.
okay but when I put on the project construct 2 and I reduce the size, why it will be pixelized? I understand If i grow up the image from a little size that will be pixelized, but reducing is that really make the sprite pixelized?
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No what you do is import the image to construct 2 and not resize it in the editor but resize the sprite that it produces.
Import the image and leave it alone.