Hundreds of features to explore
Games made in Construct
Your questions answered
Popular & trusted by schools and Universities world-wide
Construct 3 runs in the browser & works offline
Students do not need accounts with us
Our educational partners
Free education resources to use in the classroom
World class complete documentation
Official and community submitted guides
Learn and share with other game developers
Upload and play games from the Construct community
Game development stories & opinions
3D rendering aside, what about 3D physics? Apparently cannon.js is a 3D physics JS library written from scratch.
Follow the white rabbit, uh, link for examples. I don't see much use for the library without some sort of 3D renderer, but there it is.
3D physics engines are even more CPU intensive than 2D physics engines, so I think we'd be best sticking with Box2D until we add 3D features, which we have no current plans for.
Develop games in your browser. Powerful, performant & highly capable.
Yeah, I was thinking that as well. Just wanted to throw it out, as a bone to chew on.
Demos didn't seem particularly CPU intensive.