Has anyone made a C2 game and put it on the android market or iTunes?
I'm just wondering if it is possible. My game is pretty simple. No physics, no platform, pretty much just the 8way control and solid walls. It runs about 3-4% of my computers cpu, and gets 60fps easily. On mobile devices it is a problem. iphone3 crashes right away, iphone4 and single cpu android load it up but run at less then 1fps. I haven't tried iphone4s or dual cpu driod yet, but can't see it getting much better.