Hi, I'm using a screen resolution of 320x160.
I immediately scaled the NWjs window to 320 * 3 and 160 * 3.
I am using "letterbox integer scale".
The problem is that the game window does not adapt to the NWjs window.
I repeat that I am using "letterbox integer scale", the window has been increased * 3, then "letterbox integer scale" should fill in the window with the game, with the game canvas, with the viewport of the game but leave black areas.
What happens ?, why the game's canvas does not occupy the entire window of NWjs ?.