I'm trying to make bouncing ball with physics behaviour. But I have problem with bouncing angle.
In situation like this:
ball should bounce like this:
but it bounces like this:
Why this ball bounces in this strange angle?
Live preview (shoot the ball like in angry birds):
https://dl.dropboxusercontent.com/u/176 ... index.html
CAPX:
https://dl.dropboxusercontent.com/u/176 ... gball.capx
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The ball has prevent rotation set to Yes, so when the ball bounces it does not rotate and so friction causes its velocityX to reduce to zero.
But if I set the prevent rotation to No - the ball rotates and i'd like to avoid that. Ball should have always angle of it's movement.
In that case, pin a non-rotating sprite on top of an invisible ball physics object.