# Boolean global and local variables?

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• 46 posts
From the Asset Store
Globals 2.0
\$3.99 USD
Globals 2.0 stores and group variables. You can also load and save data (variables) from/to JSON files.
• I almost always use int just because I find that so often I end up needing more than two states. Though simple Boolean is fine for basic scenarios, I seem to almost always end up in 3+ states that need to be represented. Not that this has anything to do with the need for a Boolean type. I am bored and the meds are kicking in...

• I was designing some level advancement things and a global boolean would be perfect for what I'm doing. I know I can use integers but it's easier to look at the code saying "is or is not".

Not in a hurry though, just a reminder. Something tells me that regardless of it's low priority it wouldn't be too hard to put it in.

Thanks!

• Another reminder for global booleans. Thanks!

• Is global booleans being worked on yet? Or has this ship sailed?

• For people trying to do booleans for right now here's two methods...

Method A:

If myVariable = 0 (IF FALSE)

If myVariable = 1 (IF TRUE)

Set myVariable = 1 - myVariable (TOGGLE BOOLEAN BETWEEN 1 AND 0)

Set myVariable = 0 (FALSE)

Set myVariable = 1 (TRUE)

Method B:

If myVariable = -1 (IF FALSE)

If myVariable = 1 (IF TRUE)

Set myVariable = myVariable * -1 (TOGGLE BOOLEAN BETWEEN 1 AND -1)

Set myVariable = -1 (FALSE)

Set myVariable = 1 (TRUE)

• For people trying to do booleans for right now here's two methods...

Method A:

If myVariable = 0 (IF FALSE)

If myVariable = 1 (IF TRUE)

Set myVariable = 1 - myVariable (TOGGLE BOOLEAN BETWEEN 1 AND 0)

Set myVariable = 0 (FALSE)

Set myVariable = 1 (TRUE)

Method B:

If myVariable = -1 (IF FALSE)

If myVariable = 1 (IF TRUE)

Set myVariable = myVariable * -1 (TOGGLE BOOLEAN BETWEEN 1 AND -1)

Set myVariable = -1 (FALSE)

Set myVariable = 1 (TRUE)

Even easeir

myVariable = 0

X myVariable = 0

• Toggle:

Set MyVariable = (MyVariable + 1) % 2

Normal use, just set it to 1 or 0....

Although not intuitive, there are bigger things that the editor/engine needs IMO.

• easy method then variables just ad a sprite(can be you play button, main actor, a text something that stays on screen always and u don't destroy it ) and create a boolean for it , and make that sprite global now u have global boolean's ....... works for me , just i'm not using global boleans never needed one

• easy method then variables just ad a sprite(can be you play button, main actor, a text something that stays on screen always and u don't destroy it ) and create a boolean for it , and make that sprite global now u have global boolean's ....... works for me , just i'm not using global boleans never needed one

Good idea, are global sprites limited in any way that global variables aren't or are they all exactly the same?

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• Necrobump!

I'm just starting out with C2 and noticed this immediately (while implementing a work around for touch triggers firing ~simultaneously). Please address.

• * bump *

Yes we can do booleans with numbers, but it's not the same

• i agree... integers take 4 bytes, bools 1 bit

• We have 2016 and it's still not implemented.

• Also just realised they are not there :'(

• Would it be an issue for it to be rolled out for a quick update?

• 46 posts