Hey guys! Anyone else having problems with iPad 3, CocoonJS and C2?
I'm getting a black screen showing only the FPS debug console, no matter what the project I'm exporting. I've tried the native resolution 2048 x 1536 with and without fullscreen set to scale and also 1024 x 768 with and without scaling with no luck. I'm using a personal license release 116 (64 bit).
The CocoonJS log:
Not implemented createElement: screencanvas
Updated screen size: 1024 768
This happens with every project of mine and also when using this FPS-test capx I found: scirra.com/forum/major-ipad-performance-problem-using-landscape_topic56928.html
The same projects work flawlessly with iPhone 4 and CocoonJS.
Anyone got any ideas?