I know C2 does not allow us to fill a sprite properties and only create it as needed. This give me some headaches beacause I need to put all sprites on the stage to uses it, so I need to put it on a off screen position to use it. Why C2 does not allow us to fill a sprite propertie and only create it when we need it ? Lets give a example of a bullet, I only need it when I fire, so if I need to for example count the number of bullet I have on the screen that off screen sprite is counted too. A simple checkbox like "dont create it at laytout start" should solve this problem. How do you guys handle this problem and why C2 creators does not put this option and why noone else even think about it ? Im not a C2 starter I was just wondering about it because it should be so good for us, game creators.