So I was curious as to what the best way to colour sprites would be via WebGL effects. My current method is to make the base sprite red, then about AdjustHSL to change its colour. I'm aware it is intensive converting rgb to hsl, as well as having a bug with certain colours (posted bug report but there's no fix). What other ways could be done?
I think the only other way I know of to colour sprites is using the tint effect (I'm guessing you start with a white/grey sprite which the tint colours it?). I'm not sure which is the best way.