I was wondering why there is no autoupdate of the image used for a Sprite.
What would be nice is that :
If I'm using a .png located in a directory for a sprite.
If I change this .png, the sprite autoupdate himself with this new .png.
For now, I have to open the sprite and open the .png
If you have a lot of sprite, like me... it can take a long time.
It could be an option.
Or maybe just one button that you click when you want to synchronize your sprite with your ressources...
Just an idea...