Audio properties

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  • Hello, this is my first post, I am new in game design and programming, so I might be missing something that is right under my nose. Please excuse me if that's the case!

    I try to make a 3d audio scene and I read in the manual about many parameters that can be setup, like the "Panning model", "Distance model", "Reference distance", "Maximum distance", "Roll-off factor", "Speed of sound", and the "Doppler factor".

    For some reason I can't find these parameters anywhere (version beta r130).

    The only action that I find is the "Set listener Z", which I guess relates to the manuals "Listener Z height"(?).

    I'd appreciate any input on the subject! Thank you in advance!


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  • Select the "Audio" object type in the "Project bar" and the properties will be available in the "Properties tab".

  • Like I said, under my nose <img src="smileys/smiley9.gif" border="0" align="middle" />

    Thank you Kyatric, I really appreciate your help. This is a lovely and very helpful community here in scirra, I've learn a lot from you, Yann, pode, R0J0hound and many-many others    <img src="smileys/smiley32.gif" border="0" align="middle" />

    If you like you can check a demo I made the past 3 weeks, while I was trying to understand how this wonderful software works. It's not very well optimized, so it will take a minute or two to download and it requires a decent cpu/gpu.

    Best regards,


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