I am wondering if anyone else here is missing a small editor feature that would make level creation very much easier - namely, the ability to rotate/scale groups of objects around a common point, and not their individual origins.
At the moment, if using a tile-based system, it's not feasible to create any arrangement that is not at an angle of 0, 90, 180, or 270. I've always thought that one of the strengths of C2 was the fact that its editor is very flexible with angles, positions, and scales, something missing in the tile-based editors of the competition (ahem, game maker).
However, most graphics still come in tile form as that's probably the best way to compose complex arrangements/terrain.
My motives may be a tad selfish (I cannot start level design until this feature is added) but I feel like many others also want this important feature.
Let me know if you agree!