I am planning a series of mobile games that are using speech recognition.
The Speech Recognition Example capx was used to build an Android app (via xdk crosswalk, including Media, Audio and Capture permissions) and an iOS app (via Ejecta). On both apps I get the same poor result. "Speech recognition is not supported".
I read few old threads regarding this issue but never a solution.
Did anyone managed to use speech recognition on mobile?
I'm mostly interested in a solution for iOS, but it would be also nice to hear about an Android solution.