with IAP plugin of Construct 2 and exporting for Cocoon all work well, also restore purchases.
I tested, few days ago, also Ejecta and with IAP plugin (not ejecta plugin) for construct2 and export to ejecta, all my purchases work well (consumable and not), but I didn't test restore purchases with ejecta.
If you want I can test restore purchase with ejecta.... and say to you if work or not.
I must be only dev with no luck on Ejecta.
I follow the official guide here: https://www.scirra.com/tutorials/992/ho ... ith-ejecta
Downloaded it from github as ZIP on my Macbook Air, extracted to Ejecta folder on desktop, added my C2 export game to it, configure name and bundle name, try to run.. XCode 5.1 report hundreds of errors, regarding Ejecta code saying its depreciated and no longer compatible.
Can you give me a brief rundown on how you got it to work?