i have a game wich when user win or lose the game timescale change to 0.0001
then a win or loos music (in music folder) start playing
but after a 4 - 5 time wich user win or lose, the game start crashing and get force closed
i disable the music group (wich start playing win or loos music) then game runs fine !
i use cocoon canvas+ for this but since this is an audio problem i think this is a construct 2 problem here
so why is that ? how can i fix this ?