I got a few blocks with the Platform and Solid behaviors.
All I want them to do is to STOP when they fall on top of each other.
But what they do is this:
Some stop correctly while others blend.
I'm not sure I'm doing something wrong here; maybe the Platform behavior is not the way to go and I should create my own gravity event (which I'm not sure how to do).
I have made sure my sprites are all the same dimensions (100x100) and have centered hotspots.
Here is the capx: