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What will happen if I will use 1136x640 resolution for iOS
but run such app on "Scale Outer" on 960x640 resolution? (with StretchToFill in CocoonJS) ?
Just curious and can't check because I have only device with 1136x640
Develop games in your browser. Powerful, performant & highly capable.
You can simply use the C2 preview and use this Chrome plugin to emulate various device resolutions and form factors.
Thanks again :)