Apple inc had published new iphone5s with a 64bit CPU.
How about 64bit games with this CPU?
Whether 64bit games have better performance than 32bit?
Can C2 have method or plan to design 64bit games? <img src="smileys/smiley1.gif" border="0" align="middle" />
I don't Know , some other mobiles don't have 64bit CPUs so maybe they are going to consider makeing games for 64bit CPUs when most mobiles have it. Hope it helped <img src="smileys/smiley1.gif" border="0" align="middle" />
Most games rely more on the gpu.
Unless you mean multi-cores, in which case I would point out that the Path movement behavior uses Web worker.
You should also know things like that don�t come from construct 2 they come from the exporters. If Coocon.js supports multi-cores also C2 supports them ;)
Since c2 game is a web program,is it different to use web in 32bit or 64bit?
If the browser is also 64-bit, then the games running in them will automatically be 64-bit as well. I don't know if Apple have updated Safari to support 64-bit processors though, or if it runs in 32-bit compatibility mode.
Develop games in your browser. Powerful, performant & highly capable.
Thanks for answer.
Maybe i can test the bit mode of Safari in future, when i can make decision to by an iphone <img src="smileys/smiley2.gif" border="0" align="middle" />
firefox nightly is 64-bit. Game(s) work, but have a number of issues.
Try it out, but good news is it is still beta and lots of room for improvement.
DUTOIT - no, Firefox Nightly for Windows is only available 32-bit. You can only get an official 64-bit build for Linux (see: http://nightly.mozilla.org/)
I have it installed on windows 7 64-bit. I have the 32-bit version and 64-bit version.
Grab a copy...