I created a great game in the classic construct with 3DBox objects. I wish the c2 that support this object.
<img src="https://dl.dropboxusercontent.com/u/40971630/Imagens/Est%C3%A1ticas/laboratoryforum.jpg" border="0" />
If C2 at least supported texture mapping polygons, or at the very least, reshaping texture squares into polygonal shapes, you could at least pull off some cool effects - not sure the limitations of that on canvas, but it would be cool. ;)
Yeah I miss the distorted sprites we had in CC. They were fun to play around with. I've hinted now and then but to no avail ;p
Then I can update my 3D game example in the arcade. LOL. ;)
Develop games in your browser. Powerful, performant & highly capable.
These depend on a 3D renderer, which you only get in WebGL. So it won't yet run everywhere. It's on the todo list, but it's likely to be a low priority for a while. Broader WebGL support would be a good motivator. I'm surprised to see that apparently not many games use WebGL shaders, presumably because of the patchy support, and they were very difficult to implement, so I don't want to do lots of hard work for a feature that isn't used much again.
Ashley Nice! Also don't forget Internet Explorer 11 and CocoonJS 3D will support WebGL, it's still growing up.