When I opened my old game I noticed that some of my anchor behaviours were missing and when my game uses create object X=WindowWidth/2 and Y=WindowHeight/2 it's no longer in the middle. This happens only when using fullscreen.
I have exactly the same problem with Fullscreen(scale mode) in R91.
Went trought all my 20+ prev. versions of my capx files, all made the same error when tested/exported in R91.
I'm sure WindowWidth and WindowHeight are correct. Are you sure it's not to do with the parallax change in r91?
Ashley This is possibly due to the parallax change. I reversed back to r90 cause I don't really understand how it has changed and how to keep objects centered if 0,0 is no longer in the mid depth.
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The next build has ViewportLeft, ViewportRight, ViewportTop and ViewportBottom expressions. You'll be able to use these, e.g.:
Set X to (ViewportLeft("Layer") + ViewportRight("Layer")) / 2
Set Y to (ViewportTop("Layer") + ViewportBottom("Layer")) / 2