Whem trying to export game using famelies

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From the Asset Store
five golem elements Sprites Sheet.Best for enemy or villain game characters.
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    Construct 2 Check failure


    Check failure! This is probably a bug:

    Cannot call GetAnimations() on family, check IsFamily() first

    Condition: !object_class.IsFamily()

    File: Projects\ObjectClass.cpp

    Line: 151

    Function: class cr::pod<class std::vector<class era::IAnimation *,class std::allocator<class era::IAnimation *> > > __cdecl ObjectTypeERACallback::GetAnimations(void) const

    Build: release 75 (64-bit) checked

    Component: Construct 2 IDE

    (Last Win32 error: 2)

    You are using a 'checked' release of Construct 2, intended for testing, which causes certain errors to be reported this way. Hit Ctrl+C to copy this messagebox - it's useful information for the developers, so please include it with any bug reports! Click 'Abort' to quit (unsaved data will be lost!),'Retry' to turn off messages for this session and continue, or 'Ignore' to continue normally.


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  • I can confirm this.

    HERE is a .capx to try to export if needed.

    *** EDIT ***

    Actually, you don't need my .capx as the example that comes with the installation - 'Families.capx' - also crashes on export.

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  • Thanks, fixed in next build.

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