When I use the WebGL Swirl effect on a Sprite the effect looks fine in Testing, but in browser after export the effect is not working correctly. I believe the effect is being applied to the whole sprite sheet rather than the displayed frame.
Attach a Capx
Description of Capx
The Capx is a simple testing environment for the swirl effect. It consists of three scroll bars, which control the radius, angle and Sprint Frame.
Steps to Reproduce Bug
- View 'proper' function in preview environment.
- Export project and upload to live website. I've done that here ... http://www.mickesgoldman.com/host/test/
- Adjust options to see how the whole sprite sheet is affected. To really see the issue set Radius to 67, Angle to 100 and Frame to 1.
The whole sprite sheet is affected.
The selected Frame would be the only thing affected.
- Chrome: (YES)
- FireFox: (YES)
- Internet Explorer: (YES)
Operating System and Service Pack
Windows 7 Pro Service Pack 1
Construct 2 Version ID
Release 186.2 (64-bit)