Uncaught Assertion Failed

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  • 4 posts
  • Printscreen of the bug: http://prntscr.com/ioot4n

    Bug during runtime

    ____ After the last update I start having this bug, I dont know if it is only concidence. I notice that it only happens on levels that I have a physics behavior platform (ground), those levels were working great before the update. I believe it is something related to save/reload game instance.____

    Attach a Capx

    ____ Ok I was able to replicate the bug in a small capx, here is the link:

    https://ufile.io/spmjn ____

    Steps to Reproduce Bug

    • make your character die and then restart game
    • Start jumping around after restart
    • then you have the bug.

    Observed Result

    ____ Bug Screen and after screen frozen ____

    Expected Result

    ____ What do you expect to happen? Physics behavior work as before.

    Affected Browsers

    • Chrome: (YES)
    • FireFox: (YES)
    • Internet Explorer: (YES)

    Operating System and Service Pack

    ____ Windows 7 SP1 ____

    Construct 2 Version ID

    ____ Construct 2 Release 255 64 bits - Personal License ____

    Please let me know if you need anythingelse.

  • I'm afraid there's nothing we can do unless you follow the bug report guidelines. We cannot debug a screenshot. Closing.

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  • I will try to replicate the bug in a capx and then I add it here. Sorry Ashley and thanks anyway

    Ashley I was able to replicate in a example, please see the capx attached :



  • Ashley

    I think I have found the bug, the physics behavior seems not working properly with save/reload. I added NOSAVE behavior to the physics object and the bug is gone. Please double check it.

    Maybe not, I test it in my big project and it not works, still bug.

    Best regards.


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