C2 v212.2 64bit Steam Version
Win10 v 64bitOS
Chrome v 45.0.2454.93
When running a game in localhost:5000 or in Debug the game loads 100% but then goes back to a black screen. Waiting results in a error where my browser(chrome) wants me to either wait for program to respond or kill it. This is happening to both new mostly empty projects as well as older versions that worked well previously.
This is not a new issue with version .1 or .2 but started with the release of v212. But before I could simply restart the game or hit refresh on my browser and the game may work 70% of the time, usually. However starting yesterday and today I am unable to run any of my games in local host. Will try running on another port and will report back.
Checking windows updates I see that my update on 9/22 has failed and will try to fix and or update manually. This my be the problem and will report after fixing windows update.
I am also updating chrome to see if that will resolve my issue.
Updated Chrome, Updated Windows no change. Started a new file and seen that I was able to preview and debug and started remaking my game with a focus on optimization. After a few hours I now am unable to preview with it again loading to 100% and then stalling. It seemed that its either once a file gets to a certain size, I guess around 1000KB. Or after a number of hours working on C2. I don't know and will continue to experiment with restarting my pc, steam, and C2 and see where that lands me.
I looked to see if I could export a error report when launching my preview, but was unable to find a way.