a tilemap (with platform behavior) don't collides with other tilemaps (behavior=solid)
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Description of Capx
There are two characters with platform behavior (red is a sprite, blue is a tilemap) standing on a solid sprite (so far ok)
If you move the characters down to the tilemap grid the sprite works fine, the tilemap"platformer" falls through.
a tilemap with platform behavior falls through solid tilemaps
a tilemap with platform behavior works like a sprite with platform behavior
Operating System and Service Pack
Construct 2 Version ID
please help - i need this!