Link to .capx file (required! If link is blocked remove the http and www parts):
Steps to reproduce:
1. Run .capx
2. move mouse and observe mouse.x and mouse.y in text field 1
3. compare mouse.x and mouse.y in text field 2 using TileToPosition(mouse.x) &?:?& TileToPosition(mouse.y) over the Tilemap object.
The mouse.x and mouse.y position used in Tiletoposition() exponentially increases as you move the mouse even a pixel at a time, while the normal mouse.x and mouse.y show the correct pixel location of the curser.
Shouldn?t the Tiletoposition() give the x and y location of a certain tile center as long as the mouse is over the certain tile? OR at least show the correct layout x and y position of the mouse?
The positiontotileX & Y do the same weird measurements
Operating system & service pack:
Construct 2 version: