The collision poligon that is shown for some tiled Backgrounds are weird...
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Description of Capx
The game works fine, but there is this weird collision poligon in some of my tiled backgrounds, that are shown in the editors mode with colliders on.
THE PROBLEM IS WHEN LOADED. Once the project is saved and reopened the problem is solved.
Steps to Reproduce Bug
- Create a tiledbackground
- Open a .png with transparent parts
- Activate view collision poligons
- Save and change the tiledbackground with other .png with different transparent parts
In the editors mode the tiled background creates a collision poligon very weird.
Bounding box in every tiled background
Operating System and Service Pack
Windows 7 SP1
Construct 2 Version ID