C2 r65; Windows 7 32 bit; FireFox 7.01; GeForce 9400 GT
Core 2 Duo E8400 3.00 GHz; 3,00 GB RAM
When a TiledBackground's hotspot is set to Center, it's graphics offset from the layout-editor position during preview. I tested it with physics and it seems the collision polygon is placed correctly, but the graphics stay misaligned.
- The gray rectangles at the left are set to Top-left hotspot, and the ones at the right to Center hotspot.
- The top gray rectangles have an angle of 0?, and the bottom 225?.
- The semi-transparent blue rectangles marks where the gray rectangles should be.
Apparently the positioning calc is wrong. It aligns at an angle of 0? but do not at other angles.