Link to .capx file (required!):
Steps to reproduce:
1. Run Layout 03f
2. Press the right arrow key to move until you are blocked by the wall
3. Sometimes the player stops at the wall correctly. If this happens, press the left arrow to move away, then right arrow again to move back.
The player goes to an air then floor state repeatedly. The debug text in the third column will change depending on if the player is in the air or on the floor.
The player stops at the wall and doesn't go into an air state.
Internet Explorer: untested
Operating system & service pack:
Windows 7 SP1
Construct 2 version:
This won't be fixed. it's a "feature".
Ah, the wall collision gets a bit confused when it's at the top of a slope. I've made a tweak and hopefully this will be fixed in the next build.
GeometriX hope that helps
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Yes, please fix Ashley i got too this "random/strange" problem!
Thanks to UberLou to reproduce that issue!