Link to .capx file (required!):
Steps to reproduce:
1. Add positional audio to an object.
2. Play project
Audio is distorted, and the speed of the sound appears to be affected.
Audio should sound quieter the further away it is. It should not sound slower. For example, the explosion file is a little over a second long, but for some reason it takes close to 3 seconds to play through.
This was working fine a few versions back, and have looked through the release notes to see if there's anything that may have changed this, and can see that audio has been edited, but I can't see what would change this.
Firefox: Positional audio doesn't appear to work
Internet Explorer: Positional audio doesn't appear to work
Operating system & service pack:
Windows 7 SP1
Construct 2 version: