Sprite Seams Showing on IE11/ Windows 8.1 Export

0 favourites
  • 3 posts
From the Asset Store
A small template showing how to build a firebase ranking
  • Sprite Seams are visible on Windows 8.1

    Sprites that are next to each other show a transparent seam on Windows 8.1, and in Internet Explorer 11

    Attach a Capx

    http://www.zoytek.co.uk/bugs/tiles/Tile-test.capx

    Description of Capx

    Displays 64x64 black sprites next to each other on a white background.

    Steps to Reproduce Bug

    1. Preview in Internet Explorer 11

    2. Also appears in a Universal Windows Store Export to Windows 8.1 ( since it's using the IE browser engine I suppose)

    • Export as a Universal Windows Store, Universal 8.1
    • Open the .sln file in Visial Studio (I am using VS2014, update 4)
    • Create a test cert, and run

    Observed Result

    White background is visible at the sprite edges

    Expected Result

    Solid black, no seams between sprites.

    I've tried all the export/preview options to no avail, it seems to be an IE problem..

    Affected Browsers

    Internet Explorer 11.0.17

    Other browsers are OK.

    Operating System and Service Pack

    Win 8.1 64bit

    Construct 2 Version ID

    v200 (64bit)

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Closing as not a bug. Seams may appear between exactly adjacent objects when you use floating point positioning or scaling. Since you use "letterbox scale" here you will very likely get floating point scaling. To guarantee seamless rendering you need to use letterbox integer scale, point sampling and pixel rounding. Or just use the Tilemap object and enable seamless mode.

  • OK, thanks for the explanation!

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)