Spawning/Creating Object on animation event bug

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Very simple code without excess options (15 events for server and 11 events for client)
  • Problem Description

    If several sprites play the same animation at the same moment, and at frame X, they need to spawn/create 1 object, they spawn twice the number of objects instead of one each.

    Attach a Capx

    For Each [Character]

    [Character] is playing animation "X"

    [Character] is animation "3"

    Tigger once

    then Character spawn Object

    It works fine if all [characters] do not play the same animation at the same time.

    If they are synch, each character will spawn as many object there are characters

    Steps to Reproduce Bug

    • Step 1 Create one character with one animation
    • Step 2 Spawn object at frame X
    • Step 3 Try to have several characters playing the same animation at the same time

    Observed Result

    ____ What happens? ____

    Expected Result

    ____ What do you expect to happen? ____ Each character should spawn one object

    Affected Browsers

    • Chrome: (YES/NO) YES
    • FireFox: (YES/NO) YES
    • Internet Explorer: (YES/NO) YES

    Operating System and Service Pack

    ____ Your operating system and service pack ____ windows 8

    Construct 2 Version ID

    ____ Exact version ID of Construct 2 you're using ____ version release 178

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  • Closing, please follow the bug report guidelines (attach a .capx)

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