Sound doesnt work half of the time in any 6 of the games Ive made. Here are 2 spreadsheets I got from clients.
As you can see in both cases for 2 different games clients agree on one thing. Sound just doesnt work on half of devices. You want capx? Let me know. All im doing is preloading music and then trying to run it when its loaded.
Another client says game runs 2 music files at the same time.
Iphone5 cuts off anchored items and probably part of the screen although I cant confirm that myself as I dont own this device yet.
Can someone please look at sound issues? I know you care about desktop a lot, but mobile is where moneys at.