____ Layer with a parallax 0, 0(or just different than 100, 100) make the object invisible ____
Attach a Capx
____ https://www.dropbox.com/s/9754acx1jxnv4 ... .capx?dl=0 ____
Description of Capx
____ i have a text object in a HUD layer with a 0 parallar, but when a run the game it disappear ____
Steps to Reproduce Bug
____ the object in the hud layer just disappear, even though the debug still count it as being there ____
____ the object to stay there ____
Operating System and Service Pack
____ win7 ultimate ____
Construct 2 Version ID
____ beta r203 ____
it is strange because my other project prior to this one is fine and with a similar HUD layer with 0, 0
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You should place the objects in the HUD layer in the dotted rectangle at the top.
This is expected behavior.
like, place the spritefont in the top most level in that layout. ie points.X = 48, points.Y = 192 , and run it.
The idea of the HUD layer is that you can use the space in the dotted square in the top left of the layout, and that objects placed here will remain in your viewport as the game runs.
thnx man, so much in the head that i have missed this detail
Closing as not a bug.